About This Game A scientific mission in Antarctica goes awry when something is released from beneath the ice! Learn the secrets of JCR Outpost as you play a deadly game of cat and mouse with the randomly generated crew members. No two playthroughs will be the same as you discover who is friend, who is foe, and the truth behind JCR Outpost. Only you can solve the mystery of the Occurrence at JCR Outpost! 7aa9394dea Title: Occurrence at JCR OutpostGenre: Adventure, IndieDeveloper:Brandon BrizziPublisher:Brandon BrizziRelease Date: 18 Jul, 2016 Occurrence At JCR Outpost License I died because you can't carry a weapon and a computer program tape at the same time, and you can't escape a room with one door. Very realistic.. A fun, satisfying homage to John Carpenter's The Thing. It's very short (less than an hour and a half) but definitely worth your time.. A fun, satisfying homage to John Carpenter's The Thing. It's very short (less than an hour and a half) but definitely worth your time.. ah yes, a throwback to the good old days of adventure gaming when you had to constantly take a\u2665\u2665\u2665\u2665\u2665\u2665in order to not die of NOT BEING CLEAN, yes. and where it's impossible to walk past people so if they randomly happen to walk in front of the doors you will be killed by a monster since you can't leave. good game design.the monster transforming effects are cool though. 2 things out of 10. ah yes, a throwback to the good old days of adventure gaming when you had to constantly take a\u2665\u2665\u2665\u2665\u2665\u2665in order to not die of NOT BEING CLEAN, yes. and where it's impossible to walk past people so if they randomly happen to walk in front of the doors you will be killed by a monster since you can't leave. good game design.the monster transforming effects are cool though. 2 things out of 10. I died because you can't carry a weapon and a computer program tape at the same time, and you can't escape a room with one door. Very realistic.. ah yes, a throwback to the good old days of adventure gaming when you had to constantly take a\u2665\u2665\u2665\u2665\u2665\u2665in order to not die of NOT BEING CLEAN, yes. and where it's impossible to walk past people so if they randomly happen to walk in front of the doors you will be killed by a monster since you can't leave. good game design.the monster transforming effects are cool though. 2 things out of 10. A fun, satisfying homage to John Carpenter's The Thing. It's very short (less than an hour and a half) but definitely worth your time.. I died because you can't carry a weapon and a computer program tape at the same time, and you can't escape a room with one door. Very realistic.
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